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10. Room Acoustics & Environment · Concept 1 of 13

Sabine Equation

A simple formula that estimates how long sound keeps echoing in a room based on the room size and how much soft, sound-soaking stuff is in it.

Sabine Equation — how long the echo hangs around RT60 = 0.161 × V / A V = room volume (m³) A = total absorption (sabins) RT60 = time to drop 60 dB The room = a tub of sound energy absorbers (curtains, foam, people) drain it Bigger tub (V↑) = drains slow = LONG reverb. More holes (A↑) = drains fast = SHORT reverb. RT60 = time to fall 60 dB 0 dB -60 dB time → RT60 60 dB Target RT60: speech 0.4-0.6 s live music 0.8-1.2 s cathedral 4-8 s (boomy) Double the absorption A → halve RT60 → reverberant level drops ~3 dB.

RT60 = 0.161 x V / A: room size fills the tub of sound, absorbers drain it, the curve shows the 60 dB decay.

What it is

A formula that estimates a room's reverb time from its volume and how much sound-absorbing material it holds.

Key facts

How it works

  1. Measure the room: length x width x height = volume V in m3.
  2. List every surface (walls, floor, ceiling) and its area in m2.
  3. Look up each surface's absorption coefficient alpha for the band you care about (often 500 Hz or 1 kHz).
  4. Multiply each area by its alpha and add them all up to get total absorption A in sabins.
  5. Plug into RT60 = 0.161 x V / A and read the reverb time in seconds.
  6. If RT60 is too long, add absorption (curtains, foam, bodies) to raise A and recalc.

Real examples

How it helps in live sound

Everyday analogy

It's a draining bathtub: the room is the tub of sound energy and every soft surface is another plughole, so more absorption drains the echo faster.

Watch out

Myth: a bigger PA fixes a boomy room. Wrong, RT60 depends on volume and absorption, not your amp, so more SPL just feeds the reverb and makes the mud worse, add absorption instead.

Fun fact

Wallace Sabine cracked the formula by lugging seat cushions from a nearby theatre into Harvard's awful Fogg lecture hall at night, measuring decay by ear with an organ pipe and a stopwatch, the birth of architectural acoustics.

Key takeaways

  • RT60 = 0.161 x V / A: reverb time scales UP with room size and DOWN with absorption.
  • RT60 = time for sound to fall 60 dB (a millionth of its energy) after the source stops.
  • Absorption A is summed sabins: each surface area times its alpha (0 = reflect, 1 = absorb).
  • People are absorbers: ~0.45 sabins each, so a packed room is much drier than an empty recce.
  • Double the absorption = halve the reverb and drop reverberant level ~3 dB.
  • Fix boom with absorption, not more volume: a bigger PA just feeds the echo.
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