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10. Room Acoustics & Environment · Concept 2 of 13

Reverberation Time

How long it takes for a sound to fade away to near silence after the source stops, like the tail of a clap dying out.

Reverberation Time (RT60) Seconds for sound to fade 60 dB after the source stops Hard room: sound bounces source each bounce loses a little energy Level decay vs time dB time (s) 0 -60 RT60 = this gap RT60 = 0.161 × V / A V = room volume (m³) A = total absorption (sabins) 0.161 = metric constant More absorption (carpet, drapes, panels, bodies) → smaller RT60 → clearer vocals Typical RT60: 0.3s lounge 5s gym

A clap bounces around a hard room, losing energy each reflection; RT60 is the seconds it takes to fade 60 dB to near silence.

What it is

Reverberation time is how many seconds a sound takes to fade to near silence after the source stops.

Key facts

How it works

  1. Source stops: speaker, clap or starter pistol cuts dead.
  2. Sound keeps bouncing off walls, floor and ceiling, losing a little energy each reflection.
  3. Engineer measures the level decay on a meter or software (clap test or interrupted pink noise).
  4. Time the drop over a 20 or 30 dB slope, then multiply up to estimate the full 60 dB fall = RT60.
  5. Long RT60 means many reflections arrive late and overlap your direct sound = mush.
  6. Cut it by adding absorption, aiming speakers at people not walls, and keeping levels sane.

Real examples

How it helps in live sound

Everyday analogy

It is like dropping a marble in a tiled bathroom versus a beanbag pit: the tiles let it bounce and rattle for ages, the beanbags swallow it on the first hit.

Watch out

Myth: turn the PA up and you will cut through the reverb. Wrong, louder feeds the reverberant field equally, so smear gets worse; you must absorb, aim and use delays, not add volume.

Fun fact

The whole field traces to Wallace Clement Sabine in the 1890s, who measured reverb by ear with an organ pipe and a stopwatch, hauling seat cushions in and out of a Harvard lecture hall to find his formula.

Key takeaways

  • RT60 = seconds for a sound to fade 60 dB after the source stops.
  • Sabine: RT60 = 0.161 x volume / total absorption; more soft stuff = shorter tail.
  • Speech wants 0.4-0.6 s; concert halls want ~2 s; gyms hit 2-5 s of mush.
  • Bass reverberates longest, so thin absorbers and high-pass filters matter most down low.
  • Turning the PA up does NOT beat reverb; absorb, aim speakers at people, use delays.
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