10. Room Acoustics & Environment · Concept 2 of 13
Reverberation Time
How long it takes for a sound to fade away to near silence after the source stops, like the tail of a clap dying out.
A clap bounces around a hard room, losing energy each reflection; RT60 is the seconds it takes to fade 60 dB to near silence.
What it is
Reverberation time is how many seconds a sound takes to fade to near silence after the source stops.
Key facts
RT60 = the seconds for sound to drop 60 dB (decibels) after the source stops; 60 dB = level falling to 1/1000th.
Sabine formula: RT60 = 0.161 x V / A. V = room volume in cubic metres, A = total absorption in sabins, 0.161 = metric constant.
A (total absorption) = each surface's area x its absorption coefficient, summed. Coefficient runs 0 (perfect mirror) to 1.0 (open window, total soak).
Speed of sound = 343 m/s at 20C; a wave travels ~3.4 m every 10 ms, bouncing many times before silence.
Speech needs short RT60: 0.4-0.6 s conference room, 0.6-1.0 s small theatre. Music wants more: concert hall 1.8-2.2 s, stone church 4-10 s.
Empty gym/hall: RT60 often 2-5 s (mush). Carpeted lounge: ~0.3-0.5 s (dies instantly).
Absorption coefficients ~500 Hz: bare concrete ~0.02, glass ~0.03, carpet ~0.3, heavy curtain ~0.5, 50 mm foam ~0.7, 100 mm rockwool ~0.9+.
RT60 is frequency-dependent: low bass (125 Hz) rings longer than treble (4 kHz) because thin absorbers miss long bass waves.
Inverse-square law: every doubling of distance outdoors drops level 6 dB. Indoors this stops at the critical distance, past which reverberant level dominates and clarity collapses.
RT60 is a room property, near-independent of volume; turning up the PA raises direct AND reverb, so it does NOT fix smear and can worsen it.
How it works
Source stops: speaker, clap or starter pistol cuts dead.
Sound keeps bouncing off walls, floor and ceiling, losing a little energy each reflection.
Engineer measures the level decay on a meter or software (clap test or interrupted pink noise).
Time the drop over a 20 or 30 dB slope, then multiply up to estimate the full 60 dB fall = RT60.
Long RT60 means many reflections arrive late and overlap your direct sound = mush.
Cut it by adding absorption, aiming speakers at people not walls, and keeping levels sane.
Real examples
Clap in an empty school gym: it rings 2-4 seconds, every word from the mic overlaps the last.
Same clap in a carpeted, curtained lounge: gone in under half a second, speech crystal clear.
Wedding in a stone barn: RT60 ~3 s, so the DJ's vocals turn to porridge until you hang drapes.
Corporate AGM in a glass atrium: hard glass reflects, speech intelligibility tanks without delay fills and absorption.
Outdoor festival stage: near-zero reverb (no walls), so the problem flips to wind and slap-back off distant buildings.
How it helps in live sound
Do a clap test on load-in: count the ring. Over ~1.5 s of tail means you fight intelligibility all night.
Hang heavy drapes, deploy stage skirts, bring 50-100 mm absorber panels; soft furnishings and a full audience drop RT60 hard.
Aim mains DOWN at the crowd, never flat at the back wall; tilt and toe-in cuts wall reflections.
Use a distributed/delay system in long reverberant rooms so listeners get close direct sound, not far reverberant smear.
Roll off lows and tighten low-mids: bass rings longest, so high-pass vocals ~100-120 Hz and tame 200-400 Hz to clear mud.
Keep SPL reasonable; cranking the PA feeds the reverb, it does not beat it. Lower, cleaner, closer wins.
Everyday analogy
It is like dropping a marble in a tiled bathroom versus a beanbag pit: the tiles let it bounce and rattle for ages, the beanbags swallow it on the first hit.
Watch out
Myth: turn the PA up and you will cut through the reverb. Wrong, louder feeds the reverberant field equally, so smear gets worse; you must absorb, aim and use delays, not add volume.
Fun fact
The whole field traces to Wallace Clement Sabine in the 1890s, who measured reverb by ear with an organ pipe and a stopwatch, hauling seat cushions in and out of a Harvard lecture hall to find his formula.
Key takeaways
RT60 = seconds for a sound to fade 60 dB after the source stops.
Sabine: RT60 = 0.161 x volume / total absorption; more soft stuff = shorter tail.
Speech wants 0.4-0.6 s; concert halls want ~2 s; gyms hit 2-5 s of mush.
Bass reverberates longest, so thin absorbers and high-pass filters matter most down low.
Turning the PA up does NOT beat reverb; absorb, aim speakers at people, use delays.