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10. Room Acoustics & Environment · Concept 6 of 13

Ray Acoustics

Treating sound like straight beams of light that bounce off surfaces, useful for figuring out where echoes go.

Ray Acoustics: sound bounces like light HARD WALL (mirror surface) normal incident ray i reflected ray r angle in i = angle out r PA speaker crowd / open mic unwanted echo lands here echo delay = extra path length / 343 m/s | valid only for highs (lambda = 343 / f) > 50 ms late = distinct slap-back echo

A speaker's high-frequency ray mirrors off a hard wall (angle in = angle out) and lands on the crowd and open mics as an echo.

What it is

Treating sound as straight rays that travel in lines and bounce off hard surfaces like light off a mirror.

Key facts

How it works

  1. Picture each speaker firing straight rays outward, like a torch beam.
  2. When a ray hits a hard flat surface, mirror it: bounce angle out equals angle in.
  3. Trace the bounced ray onward to see where the reflection lands.
  4. Measure the bounced path length; divide by 343 m/s to get the echo delay in seconds.
  5. If that delay exceeds ~50 ms, the crowd hears a distinct slap-back echo.
  6. Re-aim, tilt or treat the surface so the troublesome ray misses the audience and mics.

Real examples

How it helps in live sound

Everyday analogy

It's like shining a torch around a room full of mirrors and watching the beam ricochet, except the beam is your PA's high end.

Watch out

Myth: ray acoustics works for all sound. Wrong: it only holds for high frequencies whose wavelength is small vs the surface; bass (long wavelength) bends and diffracts, so rays badly mispredict it.

Fun fact

A reflection that arrives within about 35 ms of the direct sound is not heard as an echo at all: your brain fuses it with the original and even uses it to make the source seem louder (the Haas precedence effect).

Key takeaways

  • Sound = straight rays that mirror off hard surfaces (angle in = angle out).
  • Only valid for highs; bass is too long-wavelength and bends instead.
  • Reflection delay = extra path length divided by 343 m/s.
  • >50 ms late = audible echo; under ~35 ms = fuses (Haas).
  • Use it to aim PA away from hard walls and keep reflections off mics.
  • Direct + reflection can add +6 dB or comb-filter toward cancellation.
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