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Tools / Audio Concepts / 9. Spatial Audio & Localization
9. Spatial Audio & Localization · Concept 11 of 12

Wave Field Synthesis

Using a long row of many speakers to physically rebuild a sound wave so a source seems to sit at a real point in the room.

Wave Field Synthesis Many speakers + precise timing rebuild ONE real wavefront SRC virtual source target point SPEAKER ARRAY d spacing each speaker = a Huygens wavelet rebuilt wavefront same curve a real source would make every listener points to the SAME spot - no sweet spot f_alias = c / (2 x d) c = 343 m/s sound speed d = speaker spacing (m)

Eight timed speakers each emit a wavelet (green); summed, they rebuild the red source's true wavefront (blue) so every listener localises the same spot.

What it is

A long row of many speakers fired in precise timing to physically rebuild a sound wave so the source sits at one real spot for the whole room.

Key facts

How it works

  1. Place a dense line (or grid) of speakers along a wall or stage edge.
  2. Define where each virtual source should appear in the room (x, y).
  3. DSP computes the delay and gain each speaker needs so their wavefronts sum into the target wavefront.
  4. All speakers fire together; the combined ripple matches what a real source at that point would emit.
  5. Every listener hears the source from its true direction, no central sweet spot needed.
  6. Keep driver spacing small enough that the aliasing frequency stays above the band you care about.

Real examples

How it helps in live sound

Everyday analogy

Like a row of fingers tapping a pond in careful sequence so the little ripples merge into one big ripple that looks exactly like a single stone was dropped at a chosen spot.

Watch out

Myth: more speakers just means louder. Reality: in WFS the array rebuilds the wave's SHAPE so position is correct everywhere; spacing (not just count) sets the spatial-aliasing frequency f = c / (2 x d).

Fun fact

WFS can make a sound appear to float IN FRONT of the speakers, hanging in mid-air between the array and the audience, a 'focused source' a normal PA simply cannot do.

Key takeaways

  • Many speakers + precise timing rebuild the real wavefront, not just pan between two boxes.
  • Based on Huygens' principle: lots of small wavelets sum into one big wave.
  • True localisation for the whole room: no sweet spot.
  • Speaker spacing d sets aliasing limit f = 343 / (2 x d); smaller spacing = higher clean band.
  • Needs hundreds of channels and serious DSP; lives in installs and theatres.
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