Enchant.
Tools / Audio Concepts / 8. Psychoacoustics (Perception Layer)
8. Psychoacoustics (Perception Layer) · Concept 11 of 18

Place Theory

The idea that pitch is decided by which spot in your inner ear gets vibrated.

Place Theory: pitch = WHICH spot vibrates BASE: stiff + narrow HIGH 20,000 Hz APEX: floppy + wide LOW 20 Hz PEAK = the pitch you hear sound wave in 10 kHz 2 kHz 500 Hz 80 Hz ~35 mm membrane, mapped logarithmically (tonotopic) Loud gig kills hair cells at ONE spot = permanent loss of THAT pitch band (notch ~4 kHz) 85 dB(A)/8 h limit - wear flat earplugs! dead spot

A travelling wave peaks at one spot on the 35 mm basilar membrane; that spot's location IS the pitch, and loud sound that kills it wipes out that pitch forever.

What it is

Pitch is decided by WHICH physical spot on your inner ear's basilar membrane vibrates the most.

Key facts

How it works

  1. Sound enters the ear canal and vibrates the eardrum.
  2. Three tiny bones (ossicles) push the oval window, sending a pressure wave into the fluid-filled cochlea.
  3. A 'travelling wave' runs along the basilar membrane and peaks at ONE specific spot.
  4. High pitch peaks near the stiff base; low pitch peaks near the floppy apex.
  5. Hair cells at that peak spot fire nerve signals down the auditory nerve.
  6. The brain reads WHICH spot fired = the pitch you hear.

Real examples

How it helps in live sound

Everyday analogy

It's like a long row of tuning forks or piano strings where each spot answers to only one note, so the brain just notes which spot is buzzing.

Watch out

Myth: 'pitch is just the wave's frequency in the air.' Correction: the ear converts frequency into a PLACE on the membrane, so damage at one spot wipes out one pitch band, not your whole hearing.

Fun fact

The basilar membrane is about 5x wider at the apex than at the base, and roughly 100x floppier, which is the entire physical reason high notes and low notes land in different spots.

Key takeaways

  • Pitch = WHICH spot on the basilar membrane vibrates most (tonotopic mapping).
  • Base = stiff = high freq (20 kHz); Apex = floppy = low freq (20 Hz).
  • Loud sound kills hair cells at one spot = permanent loss of THAT pitch band.
  • 85 dB(A) for 8 h is the limit; +3 dB halves safe time. Notch hits ~4 kHz.
  • Wear flat-response earplugs every loud gig: dead hair cells never grow back.
← Previous
Missing Fundamental
☰ All 123 concepts

Need the gear and a crew who know this stuff?

Enchant Entertainment hires and operates sound, lighting and staging across Perth and regional WA.

Get a quoteAll concepts