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12. Audio Engineering & Practice · Concept 10 of 12

LUFS

A modern way of measuring loudness that matches how loud a whole track or show actually feels to people over time.

LUFS: averaged, ear-weighted loudness over time 1. Audio in 2. K-weighting (ear curve) boost highs, cut lows low 2kHz+ 3. Average over time mean 400ms / 3s / whole track 4. One number = Integrated LUFS LUFS 0 LUFS (full scale = max) -14 LUFS Spotify / YouTube -16 LUFS Apple Music -23 LUFS EU/AU Broadcast (R128) more negative = quieter | 1 LU = 1 dB match this = consistent loudness True Peak keep < -1 dBTP

Audio is ear-weighted (K-filter), averaged over time, then collapsed to one Integrated LUFS number you match to the platform target.

What it is

LUFS measures how loud a whole track or show feels to humans over time, not split-second peaks.

Key facts

How it works

  1. Pass the audio through a K-weighting filter so it's weighted like the ear hears.
  2. Square the signal and average the energy over the chosen window (400 ms / 3 s / whole track).
  3. Apply gating: drop near-silent gaps so pauses don't fake a quiet reading.
  4. Convert that mean energy to a dB-style value, anchored so 0 = full scale.
  5. Compare your Integrated number to the platform target (e.g. -14 LUFS) and adjust gain to match.
  6. Check True Peak stays under -1 dBTP so normalisation/limiting won't clip.

Real examples

How it helps in live sound

Everyday analogy

Peak metering is checking the single tallest wave that hit the beach; LUFS is asking how wet the whole beach got over the afternoon.

Watch out

Myth: a louder peak means a louder mix. Wrong, peak is one instant; LUFS measures sustained perceived loudness, so two -1 dBFS files can differ 6+ LU.

Fun fact

The -0.691 constant baked into the LUFS formula exists purely to calibrate the K-weighting filter so a 1 kHz tone reads the same on the new scale as the old one.

Key takeaways

  • LUFS = perceived loudness over time, measured the way ears hear, not split-second peaks.
  • 0 LUFS = full scale; real music lives around -9 to -23 LUFS (always negative).
  • Targets: Spotify/YouTube -14, Apple -16, EU/AU broadcast -23 LUFS.
  • Three windows: Momentary 400 ms, Short-term 3 s, Integrated = whole programme.
  • Keep True Peak under -1 dBTP so normalisation doesn't clip you.
  • Match the platform target and your mix plays back at a consistent level everywhere.
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