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Tools / Audio Concepts / 8. Psychoacoustics (Perception Layer)
8. Psychoacoustics (Perception Layer) · Concept 15 of 18

Duplex Theory

The rule that your brain uses two different clues to locate sound depending on whether it is low or high.

Duplex Theory: timing cue for low sound, loudness cue for high sound A head with two ears; low waves placed by arrival-time gap, high waves placed by loudness gap. Duplex Theory: two cues, split by pitch head ~21 cm L ear R ear LOW pitch < 800 Hz cue = TIMING (ITD) long wave wraps head gap ~0.65 ms near ear hears FIRST equal loudness -> no level cue HIGH pitch > 1.5 kHz cue = LOUDNESS (ILD) short wave is blocked head shadow LOUD quiet 10-20 dB gap far ear shadowed timing too ambiguous Confusion zone ~800 Hz - 1.6 kHz: both cues weak

Brain switches cues by pitch: timing (ITD) places lows, loudness (ILD) places highs - so subs sum to mono, highs pan wide.

What it is

Your brain locates LOW sounds by timing (which ear hears first) and HIGH sounds by loudness (which ear hears louder).

Key facts

How it works

  1. A sound off to one side reaches the near ear first - that gap is the ITD.
  2. For LOW pitches (long waves) the brain measures this timing gap to place it.
  3. The same sound is quieter at the far ear because the head blocks it - that gap is the ILD.
  4. For HIGH pitches (short waves) the brain measures this loudness gap to place it.
  5. Low waves wrap around the head, so they make almost no loudness gap - timing wins.
  6. High waves can't wrap, so timing gets phase-confused - loudness wins.

Real examples

How it helps in live sound

Everyday analogy

Like finding someone in thick fog: you place their low rumble by which ear hears it a hair sooner, but their high hiss by which ear hears it louder.

Watch out

Myth: 'pan the bass to widen the mix.' Wrong - below ~800 Hz the ear uses timing, not loudness, so panning bass just unbalances levels without moving its perceived position. Sum lows to mono.

Fun fact

Your brain can resolve an interaural time difference of about 10 microseconds - roughly one-hundredth of a millisecond - which is finer than the timing of a single audio sample at 44.1 kHz.

Key takeaways

  • Two cues, split by pitch: ITD (timing) for lows, ILD (loudness) for highs.
  • Crossover sits around 800 Hz-1.6 kHz where both cues are weak.
  • Cause is wavelength vs head size: long waves diffract, short waves get shadowed.
  • Live takeaway: mono the subs, pan the highs.
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